After the recent deluge of Silent Hill and Resident Evil games, I (and many others who think write about/design/care about games, of course), have had horror titles on the brain. Specifically – where has all the effective scary stuff gone?
Frictional Games (makers of the masterful Amnesia: the Dark Descent) posted an entry on their site listing ways to evolve the format in the current, rather stagnant landscape.
One of the more surprising and intriguing entries is “no enemies”:
Tomorrow (May 15) is a really, really big day for releases. Behemoth Diablo 3 is finally out on PC, which would be enough to declare a legal gaming holiday (new Blizzard releases generally are).
But that’s not all. Rockstar’s gritty Max Payne 3 is out on PS3 and 360, so both consoles and PC are getting massive AAA’s on the same day. Oh, and a game based on this little franchise A Game of Thrones is out as well. Perhaps you’ve heard of it?
That’s not even it. Q Games latest, PixelJunk 4AM is also slated for a PSN launch on the May 15, and the latest from Sega’s mascot is due on XBLA on May 16.
There are more May highlights for those who aren’t already buried in Diablo’s treasures: Dragon’s Dogma offers massive-scale medieval battling on the PS3 and 360 on the May 22; as well as Tom Clancy’s Ghost Recon: Future Soldier.
Save your pennies, folks.